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Pack It 2 Fabric EULA
The license terms for using Pack It 2 Fabric.
PACK IT 2 FABRIC - END USER LICENSE AGREEMENT (EULA)
Copyright (c) 2026 Prime Software Development. All rights reserved.
Please read this agreement before you install or use Pack It 2 Fabric (the "Software").
This is a legal agreement between you ("you") and Prime Software Development ("we", "us").
If you install, copy, activate, or use the Software, you agree to these terms.
If you do not agree, do not install or use the Software.
You must be at least 13 years old to use the Software. If you are under 18 (or under the
age of majority where you live), a parent or guardian must agree to these terms for you and
must make any purchase.
1. LICENSE
1.1 We give you a limited, non-exclusive, non-transferable license to install and use the
Software on devices you or your seat holders own or control, while your free trial or a
paid access period is active.
1.2 Your plan sets how many people can use your product key at the same time. Each seat
lets one person use the Software on one computer at a time. Monthly and Yearly keys have
3 seats. A Team key has the number of seats we agree with your team by email before the
key is made, for the members of one team, studio, or organization; it must not be shared
outside that team. Keys made for special agreements
may have a different number of seats, including unlimited seats, as stated when the key
is given. You may move a seat to a new computer by deactivating the old one.
1.3 The Software is licensed, not sold. We keep all rights we do not clearly give you.
2. FREE TRIAL, ACCESS PERIODS, AND PAYMENT
2.1 Free trial. The first month is free. The trial starts the first time you open the
Software and is tied to that computer. Each computer gets one free trial. Trying to get
more trials (for example by changing the computer's identity, using virtual machines to
reset it, or tampering with license data) is not allowed.
2.2 Access periods. After the trial, the Software needs a paid access period. Each purchase
is a single payment for the period of the plan you choose: 30 days (Monthly and Team) or
one year (Yearly). The price is shown before you buy, plus any sales tax or VAT that
applies where you live. Nothing renews or charges you automatically. To keep using the
Software, buy another period. Each purchase adds its time to your product key, after any
time you still have.
2.3 Seats. Everyone who uses the key at the same time must be covered by a seat. The number
of people using the key at the same time cannot be more than your plan allows. Buying a
different plan for the same key changes its seats from then on. Renewing a Team key keeps
the seats agreed for it; to change them, contact us.
2.4 Invoices. Our payment provider issues an invoice for each purchase and emails it with
your receipt. To put your company name and tax or VAT number on the invoice, choose to
buy as a business and enter them at checkout.
2.5 The Software checks your trial or key with our license server when it starts and from
time to time after that. It can work offline for a short grace period.
2.6 You must not share your key with more people than you have seats, or sell, publish, or
give it away. You must not try to make, guess, change, or get around keys, trials, or
license checks. If you do, we may turn off the key or trial without a refund.
2.7 Payments are handled by our payment provider, Stripe. Their terms apply to the payment.
2.8 No refunds. All payments are final. We do not give refunds or credits for any
access period or unused time, including time left when you stop using
the Software. Use the free trial to make sure the Software works for you before you pay.
This does not remove any refund right that the law where you live gives you and that
cannot be waived. If a payment is refunded or charged back, the access it paid for ends:
a key made by that payment is turned off, and days it added to a key are removed.
2.9 If you live in the EU, the EEA or the UK: you normally have 14 days to cancel an online
purchase. Your key or added time is delivered right after payment. At checkout you ask
us to deliver it right away and agree that you lose your right to cancel once it is
delivered. If you do not agree, do not buy.
2.10 Prices on our website include sales tax or VAT where it applies. The exact total for
where you live is shown at checkout before you pay.
3. WHAT YOU MAY NOT DO
You may not:
a) copy, share, rent, lend, sell, or sublicense the Software, except as this agreement
allows;
b) reverse engineer, decompile, or take apart the Software, except where the law allows
it even when a contract says no;
c) change the Software or make new software based on it;
d) remove or change any copyright, trademark, or license notices;
e) use the Software to break any law or anyone else's rights.
4. YOUR CONTENT AND THE FILES YOU MAKE
4.1 You are responsible for the addons, worlds, textures, models, and other files you load
into the Software ("Your Content"). You must own Your Content or have permission from
its owner to convert it and to use or share the result.
4.2 The Software only converts Your Content. We do not own Your Content. Between you and us,
you own the mods, mapping files, and other files the Software makes from Your Content,
as far as the rights in Your Content allow.
4.3 Parts of the generated mod project come from our templates. We give you a free,
perpetual license to use, change, and share that template code as part of the mods you
make, including mods you sell, but not as a separate converter or template product.
4.4 You must follow the Minecraft EULA and the Minecraft Usage Guidelines when you share or
sell anything made with the Software.
5. THIRD PARTY SOFTWARE
The Software includes or downloads third party components (for example Electron, Node.js
packages, a Java JDK, Gradle, and Fabric). They are used under their own licenses. See
third-party-notices.txt (available in the app under About). Nothing in this agreement limits
your rights under those licenses.
6. NOT AFFILIATED WITH MOJANG OR MICROSOFT
Pack It 2 Fabric is not an official Minecraft product. It is not approved by or associated
with Mojang or Microsoft. "Minecraft" is a trademark of Mojang AB. Fabric is a project of
the FabricMC community and is not affiliated with us.
7. UPDATES
We may release updates. Some updates may be needed for license checks or to keep working
with new Minecraft versions. Updates are covered by this agreement unless they come with
new terms.
8. PRIVACY
How we handle data is explained in privacy.txt. In short: your addons and worlds stay on
your device. License checks send your key and a device identifier to our server.
9. NO WARRANTY
The Software is provided "AS IS" and "AS AVAILABLE", without warranties of any kind, to the
largest extent the law allows. We do not promise that the Software will be free of errors,
that every addon will convert correctly, or that converted content will work in every
version of Minecraft. Keep backups of your worlds and files.
10. LIMIT OF LIABILITY
To the largest extent the law allows, we are not liable for any indirect, incidental,
special, or consequential damages, or for lost data, lost profits, or damaged worlds. Our
total liability for any claim is limited to the amount you paid for the Software in the
12 months before the claim.
11. INDEMNITY
You agree to protect us from claims by others that come from Your Content or from how you
use or share files made with the Software.
12. TERMINATION
This agreement ends automatically if you break it. When it ends, you must stop using the
Software and delete all copies. Sections 4, 6, 9, 10, 11, and 13 still apply after it ends.
13. GENERAL
13.1 This agreement is governed by the laws of the Commonwealth of Pennsylvania, USA, without
regard to conflict of law rules. Courts in Pennsylvania, USA have jurisdiction, unless
the law where you live gives you the right to use your local courts.
13.2 If a part of this agreement cannot be enforced, the rest still applies.
13.3 This agreement is the full agreement between you and us about the Software.
13.4 You may not transfer this agreement. We may transfer it to a company that takes over
the Software.
13.5 Questions: contact Prime Software Development at [email protected].